Final Fantasy VII Revelation director Naoki Hamaguchi has offered an explanation for why the physical disc version of the game on PlayStation 5 and Xbox requires a download to play.
Rebirth is almost 150GB. In Revelation, they’re cutting the Mythril Mines and some places like the Gongaga reactor that you wouldn’t return to at this point of the game, and they’re adding the Northern Crater, Wutai, Mideel, Rocket Town (remade as a space center), Fort Condor, and Midgar is back, each of this as a full region, not just one city. They’re not adding full underwater exploration, but there are underwater events.
It’s hard to imagine what in this game needs to take up 210GB…
Rebirth is almost 150GB. In Revelation, they’re cutting the Mythril Mines and some places like the Gongaga reactor that you wouldn’t return to at this point of the game, and they’re adding the Northern Crater, Wutai, Mideel, Rocket Town (remade as a space center), Fort Condor, and Midgar is back, each of this as a full region, not just one city. They’re not adding full underwater exploration, but there are underwater events.
I don’t know how this game can be under 250GB.
4k uncompressed texture, Tifa’s gigantic fist attack.
Weapons big.