

Yeah, older games require a bit of tinkering, the bigger the game’s community, the more likely it is documented, i play modded Morrowind and the process was rather simple, albeit very involved.
online-focused games should generally be a lot harder to install, so I understand the frustration, but it’s not an issue of installing the OS itself, just installing a game in an emulated environment, and using the correct settings, which shouldn’t be too different from emulating consoles, it makes it a bit easier to think about it that way.
The review process is all wrong if something like this is ever on the table as a single PR*.
Big changes like this were made before, and knowing how to split the work (or at least trying to work it out) used to be part of the job.
Hopefully, strong unions and worker involvement can remedy this, given we change our work culture to be closer to what projects like SQLITE and FFMPEG have (noting, of course, the fact these are FOSS, and made by volunteers, yet are very dependable), slower and stable development cycle that prioritizes high quality work that people can actually depend on and trust.