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Joined 3 years ago
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Cake day: January 7th, 2024

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  • You have to re-render vector graphics when you zoom in. Otherwise they have the same pixels stored in memory as when they were first opened.

    You are always viewing a bitmap image because you have a bitmap display and it makes sense they don’t load a full size cursor into memory to get rendered.

    I’d be curious as to if they’ve rendered a full size image to sit in memory, or re-render the vector image directly as it grows.

    Given the way games work re-rendering would be trivial for any computer running KDE so I’d take that bet.