Got to love UNIX’s everything is a file.
ProcFS is from Plan9. https://en.wikipedia.org/wiki/Plan_9_from_Bell_Labs#/proc
Plan9 is worth a deep dive, but maybe not worth running. It is more UNIX than UNIX. (Also where UTF8 came from.)
Got to love UNIX’s everything is a file.
ProcFS is from Plan9. https://en.wikipedia.org/wiki/Plan_9_from_Bell_Labs#/proc
Plan9 is worth a deep dive, but maybe not worth running. It is more UNIX than UNIX. (Also where UTF8 came from.)


Was really just talking about whole remote vs local gaming thing. Latency does depend on the type of game. Some it matters less than others.


There is always a latency issue.
https://www.pcgamer.com/heres-how-stadias-input-lag-compares-to-native-pc-gaming/
Well that is retrograde of it.
Another cool thing from Plan9:
https://github.com/torvalds/linux/blob/master/Documentation/filesystems/9p.rst