• Die4Ever@retrolemmy.com
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    13 hours ago

    Wow 300ms is really long in terms of game performance. For gaming they could’ve gotten the desired result with like 50ms.

    I wonder what kind of workloads that number was chosen for (a lot of productivity work is constant for minutes at a time) or if it’s instead based on hardware characteristics (like if it takes more power to clock down and back up than the power used to keep it up for 300ms)